The Walking Dead: Saints & Sinners Review

Copy the link

The Walking Dead: Saints & Sinners reviewed by Gabriel Moss on Oculus Rift S.

The Walking Dead: Saints & Sinners is a VR action game from developer Skydance Interactive.


25 thoughts on “The Walking Dead: Saints & Sinners Review

  1. This is nearly the only game that’ll be released on the quest as a game that isnt just walking around in a world as a character, but actually a game where you interact with the environment and people living in it.

    This is the first successful vr game that does this. That means its one of the best, if not the best vr game.

  2. movies and games were made to give us an experience of dangerous scenarios without being in real danger. You don't get any closer to this by making an apocalyptic creature horror game with only one life and no continues. Now you will value that one life like your very own and this will make jump scares max intense and more interesting gameplay experiences. I have a game in my thoughts but I don't know how to make games or find a team of developers to get started. My game starts off just like a movie with a normal life and progresses into danger just like the movies and there is only one life and no continues, once you die its game over.

    My game starts off in a house and daily house chores are the actual tutorial of picking up things, walking, jumping, climbing, packing, storing, hiding, driving, and talking with people. After this small quick tutorial the fun starts as the game suddenly breaks into the danger and slowly progresses. Your character is not combat skilled but can swing a bat just like we all can but can quickly get tired. One zombie can take about 50 swings from the bat-swings to finally stop moving. There are areas where there are 100s of zombies or even deadlier faster creatures lurking. There is a lot of hiding and running in my game, and you will think twice before running into a building or structure without examining the area first for life threatening danger. Random spawns are in the game so there is no memorizing danger in any areas.

    It would be open world and best 3d graphics. No 2d or cartoonish drawings. All real! Similar to this video, dying light, I am legend, Last of us.

    What do you guys think?

  3. Considering how sky bound owns the tell tales the walking dead I mean this is a new way of playing the games they could rerelease the games with this new gameplay since it would solve the main problem with the games being exclusively qte games maybe a Vr style of gameplay can fix that.

  4. This game is a must have for any VR owner!! I loved it!!I didn't kill Henri at the start as his zombie corpse was hanging from the tree…. he was my pet… then he disappeared.. only to show up a few in game days later standing in front of the bus!! (I knew id see him again..) so I chopped off his head and put it in my trunk … now I will always have him close by…


Your email address will not be published.