Capcom Turned Down a Mortal Kombat Collaboration – IGN Now

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Street Fighter producer Yoshinori Ono explained why Capcom turned down the chance to have Mortal Kombat fighters go head-to-head with Street Fighter brawlers.

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42 thoughts on “Capcom Turned Down a Mortal Kombat Collaboration – IGN Now

  1. So no Street Fighter character in a Mortal Kombat game…ok. But that doesn't mean it doesn't fit all of Capcom characters. They could of used a character from Resident Evil like Wesker or Jill. Or Frank Wezt from Dead Rising, or hell they couldnof used someone from the Devil May Cry series. But I was to choose someone from the Steet Fighter series to put in a Mortal Kombat game it would Rolento or Vega because of there killer nature and use of weapon when they fight which is now a come theme in the new MK games.

  2. The MK mechanics are just far too simple to mix with something like Street Fighter. Even as toned down as SF5 is, its mechanics are leagues above MK. Also, lol at the block button in MK. No cross ups whatsoever.

    They both do well as they are on their own. Hopefully Tekken x Street Fighter will be fairly soon now that SC6 is out and grounded.

  3. I expected as much. While this idea I'm about to throw out is unlikely, Neatherealm and Nintendo should just throw Scorpion, Subzero, or Lui-Kang into Smash instead.

    Here is an interesting but slightly off topic question I like to think about. If Smash characters entered a Mortal Kombat tournament, who do you think would get far or just outright win the tournament?

    Here are characters that I believe stand a chance; Mario, Donkey Kong, Link, Samus, Dark Samus, Yoshi, Kirby, Luigi, Ness, Captain Falcon, Peach, Daisy, Bowser, Zelda, Ganondorf, Mewtwo, Meta Knight, Pit, Dark Pit, Wario, Charizard (alone), Lucas, Sonic, King Dedede, Lucario, Mega Man, Rosalina, Little Mac, Greninja, Palutena, Shulk, Ryu, Ken, Cloud, Ridley, King K. Rool, Joker, and Terry.

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